Throwdown

The first launchpad where projects can fight

Launch your project.
Fight if you want.

A launchpad on Robinhood Chain. Every launch gets ranked daily, and the top 3 win buybacks. Call out a rival for a 1v1 if you're feeling brave.

–Projects
–Fights
–Prize pool
Today's Arena prize pool
– ETH

10% of every fee collected. Top 3 projects by net ETH in split it 50/30/20 as buybacks.

--:--until the final bell

Arena standings

Full card →

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No fights on right now. Start one and the whole site watches.

Project Showcase
No token? Still fight.

List your app or product without a token. People back it with ETH that goes straight to you, and the most-backed projects top the daily card.

See the Showcase

House rules

01

The Arena

Every launch fights in a 24-hour round. When the bell rings, the three projects with the most ETH flowing in win the prize pool: 50%, 30% and 20%, spent buying their tokens back and burning them.

02

Challenges

Call out a rival project. Whoever answers within an hour launches at the same second, and after 24 hours the side with more ETH in wins the battle pot.

03

Can't be faked

Scores count buys minus sells. Buying and selling back scores nothing, so the only way to win is real money staying in your project.

04

Bonded creators

Creators can lock ETH as a promise not to dump for 30 days. Keep it and it comes back; break it and the bond buys the token back and burns it.

05

Liquidity locked forever

Every token's pool is seeded with the token itself and held by the contract. There's no way to remove it. Nobody can pull the rug.

06

Snipers pay

At the open the fee is 50% and slides to 1% over two minutes. Bots that rush in pay heavily, and it all goes to the token's locked liquidity.